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Professional Practices - Year 2

2023/24 Professional Practices – Week 1, 2 & 3

A new unit has begun!

This time we have to work with the Games Design BA on a 2D platformer game that can be played and presented to people. There are a few requirements that we must meet in order to create our game successfully, with 3 levels all having different structures and requirements, here is what we needed to make!

We needed to create 3 scenes with the game designers, level 1 could just be a simple showcase where all the player has to do is get to the flag at the end, completing the level, almost like a tutorial. Level 2 consisted of the same layout as level 1, but there is a hazard that the player must avoid to get to the end of the level. Level 3 is a custom layout that cannot exceed a certain amount of space, but we have total custom control over.

Teambuilding!

To start this project though, I needed to find a group to join, luckily our course organised a bunch of icebreaker events for us to get to know the game designers and also to see which other artists on our course we would like to work with most. This had to be decided by the end of week 2 in order to get ready for production of assets.

An example of some of the icebreaking events we went through, were some origami and talk, and a trip to an arcade bar, where I ended up meeting up with the artists I was to work with, alongside the Game Designers that they had already teamed up with!

The Team!